![]() It's a lot of movement and a bit of a workout, but it's the only way to make those flick headshots consistently. I move my arm about 14 inches left/right to perform 180 rotation. Your mouse sensitivity should be very low. I thought I had it good with 60fps monitor but it makes a world of difference to have more.Ģ. I have 240fps monitor and wired gaming mouse. I'm by no means the greatest aim, but I can hold my own against semi-pro players, players that typically compete for money in tournaments. ![]() Invert mouse – swaps mouse movement by vertically.I play Unreal Tournament 2004, Unreal Tournament 4, Quake Champions, and Fortnite.0 by default and better to not change it since it’s make mouse input less precise Zoom sensitivity multiplier – applies multiplier to sensitivity in zoom even if auto-scale zoom enables.Disable if you know which sensitivity in zoom you want to get. Auto-scale zoom sensitivity – scales mouse sensitivity in zoom in way to make it feel the same.Sensitivity cap – limits sensitivity while using mouse acceleration.Mouse acceleration offset – acceleration does not apply until mouse sensitivity hits this offset.Mouse acceleration – increasing camera speed with higher mouse speed.Mouse Pitch – same but for vertical sensitivity.Mouse Yaw – coefficient that applies to mouse sensitivity for horizontal camera movement.In Quake Champions sensitivity has same value as in id tech game like old Quake or Source engine games (since Quake engine was used for first Half-Life) Lower sensitivity makes movement and Rocket Launcher use harder. Higher sensitivity – harder to track target. With DPI 800 and without accel usual values are from 1 to 4. Mouse sensitivity – effects camera speed.In theory has lowest input lag and most stable Some fan made tests shows how fps may affect sensitivity DirectX input (DirectInput) – data processed by DirectX.Mouse input – affects how mouse data inputs.Toggle spectator hint – in bottom right shows button hints for spectatorĪuto-follow mode can be disabled by selecting a player to spectate or enabling Free camera mode.Toggle X-Ray – enable player outlines through walls for spectator.Auto-follow mode: Power Up – camera switches to player that takes Quad or Protection.Auto-follow mode: Killer – camera switches to player that did last kill.Auto-follow mode: Soul – camera switches to player that takes souls or flag.Camera mode: Free Fly – a mode when you can freely move camera by movement keys.Select player 1-8 – select a specific player to spectate (most likely an order sets by a lobby).Group leader should move you to the right in the Custom Game to make you a spectator. ![]() Select champion – shows select champion screen in WarmapĪctions that are available only in Spectator mode.Better to change to something like R for avoiding extra jumps after respawn Respawn – button to respawn on Death screen.Scoreboard – shows scoreboard with personal scores and pings.Voice chat – holding activates a microphone to talk with the team.Use the Tab button to switch chat mode (Team, Party, Global etc.). Chat – activates chat mode and shows last messages in chat.In gameplay terms affects only Heavy MachineGun by reducing rate of fire and increasing damage (DPS same) Zoom – decrease FOV for higher accuracy.Fire on Left Click by default and usually there is no reason to change it.It’s better to remove Prev and Next weapon binds for avoiding accidental weapon switch. Set weapons and abilities binds around movement buttons to have quick access to them.Space is used for Jump by default but some players use Right click for it for more precise jumps.By default Ctrl and Shift are used for them but it’s better to swap since crouch is needed for Sliding and Ctrl is an uncomfortable button to hold oftenly. Walk and Crouch have the same speed (~160 ups) and no movement sound. ![]() Most popular keys for base movement is WASD.Controls defines what keys you need to press to do certain actions in a match. ![]()
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